Ritual of Enrichment: Perform a Ritual at your temple in which all followers donate coins to you. Gain more Faith when placing a decoration building.Īlms for the Poor Ritual: Perform a Ritual at your temple in which you distribute coins to all followers to increase their Loyalty. Gain Faith when building better sleeping quarters.īelief in False Idols: All Cult members will gain the Belief in False Idols Trait. Bribe a follower with 3x coins to increase their Loyalty.īelief in Materialism: All Cult members will gain the Materialistic Trait. Collect coins from a follower once a day.īribe Follower: Unlocks the Bribe Follower follower action. Your followers will not work that day and gain +80 Faith.Įxtort Tithes: Unlocks the Extort Tithes follower action. Holy Day Ritual: Perform a Ritual at your temple declaring a day of rest. Glory Through Toil: Perform a Ritual at your temple which allows your followers to work through three days and nights without getting tired. Ritual of Enlightenment: Perform a Ritual at your temple that will temporarily increase devotion generation speed at your shrine by 20% for three days. The Glory of Construction: Perform a Ritual at your temple that will immediately build all structures currently under construction. Intimidate: Intimidate a follower to slightly increase their Loyalty as well as make them work 10% harder for two days. Inspire: Inspire a follower to significantly increase their Loyalty. Industrious: All Cult members will gain the Industrious Trait and increase work speed by 15%. Gain 2 Faith when followers grieve at the Grave.įaithful: All Cult members will gain the Faithful Trait. Grieve the Fallen: Unlocks the Grave building. The corpses of dead followers may return to the earth by becoming fertiliser. Return to the Earth: Unlocks the Natural Burial building. Gain 10 Faith if an elder is sacrificed, murdered, or consumed but lose 20 Faith if an elder dies naturally. Good Die Young: All Cult members will gain the Good Die Young Trait. Followers receive +5 Faith for every elderly follower in the Cult. Respect Your Elders: All Cult members will gain the Respect Your Elders Trait. Ritual of Resurrection: Perform a Ritual at your temple that allows you to bring a dead follower back to life.įuneral: Perform a Ritual at your temple to conduct a funeral for a recently passed follower. Only lose -5 Faith when a follower dies instead of -20. +20 Faith when another Cult member is sacrificed.īelief in the Afterlife: All Cult members will gain the Belief in the Afterlife Trait. Read Mind: Interact with followers to read their thoughts, as well as see how hungry, tired, or sick they are.īelief in Sacrifice: All Cult members will gain the Belief in Sacrifice Trait.Bonfire Ritual: Dance around the flame to increase the Cult's faith by 30. Just remember that you can only unlock one doctrine on each of the four rows for each category. Here is every doctrine you'll find in Cult of the Lamb. Grass is easy to come by while on Crusades and the Ritual Fast will be helpful to keep your flock happy when you unlock longer Crusades. With this trait, your followers won't lose as much Faith when another follower passes on.īoth Ritual Fast and Grass Eater from the Sustenance category are also pretty handy early on, when you might struggle to keep up with the demand for food. Your followers will naturally age and die and this can cause unrest among the other Cult members. Just make sure you do the deed at night when no one else is looking.īelief in the Afterlife-which, unsurprisingly, is found in the Afterlife category-is another handy trait to have active early on. It might seem a little extreme but a dissenting follower can cause havoc with the rest of your flock when trying to establish yourself. The Murder Follower action is one of the first options in the Law and Order category.
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